Each player gets their own tombstone with 5 scare tokens and a dice.
Each round consists of a dice phase and a scare phase. The dice determine who gets to scare, but cards can change the dice. When players are scared, they must remove a scare token and players “die” when all of their tokens have been removed. The last player alive wins.
Even when players die, they can still play cards to affect the outcome of the dice round.